IMPACT OF NOISE IN MULTI-STOREYED
BUILDINGS
It
is defined as the structure whose usage levels are regular in distribution and
which correspond roughly to the required for human habitation. There are four
main actions which causes impact of noise in multistoreyed buildings.
1.
Speech privacy (will not be there)
2.
Background noise (e.g fan, a.c, generator, printer)
3.
Sound masking
4.
Orientation of buildings
(i) Speech privacy: It is an issue within
office building, including individual work space, inside conference halls and
between offices. It mainly affects the quality of work in the adjacent office.
(ii) Back ground
noise: It can
adversely affect the work space. Even a little background noise letting to hear
what is going on in work space can have an impact.
(iii) Sound masking: It can blend the building systems
noise levels and exterior noise levels within electronic noise systems in the
middle. Traditional sound masking systems are located in loud speakers above
the ceiling
(iv) Orientation of
building: The noise
impact may also be great for rooms perpendicular to road ways because
(a)
a noise pattern can be more annoying in perpendicular rooms.
(b) windows on perpendicular walls dont
reduce noise as effectively as those on parallel walls because of the angle of
sound.
Apartment
dwellers are often annoyed by noise in their homes, especially when the building
is not well designed.
In this case, internal building noise
from plumbing, boilers, generators, air conditioners and fans can be audible
and annoying.
Improperly
insulated walls and ceilings can reveal the sound of amplified music, voices,
and noisy activities from neighbouring units.
External noise from emergency vehicles,
traffic, refuse collection and other city noises can be a problem for urban
residents, especially when windows are open or insufficiently glazed.
Concluding
Remark
Unless we study the basic concepts of
the above topics, we cannot understand how a good auditorium or a cinema hall
may be designed.
Even our classrooms or halls for indoor
games are based on the principles stated above. The reverberation time is a key
factor in designing a good acoustical structure. This knowledge is the backbone
of civil engineering, structural and architectural engineering.